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Brass: Birmingham (CZ)

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Brass: Birmingham is an economic strategy game sequel to Martin Wallace's 2007 masterpiece, Brass. Brass: Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution between the years of 1770 and 1870.

Number of players
2 - 4
Playing time
60 - 120 min
Difficulty
Expert

Out of sale

Detail description

Brass: Birmingham offers a very different story arc and experience from its predecessor. As in its predecessor, you must develop, build and establish your industries and network in an effort to exploit low or high market demands. The game is played over two halves: the canal era (years 1770-1830) and the rail era (years 1830-1870). To win the game, score the most VPs. VPs are counted at the end of each half for the canals, rails and established (flipped) industry tiles.

Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):

  1. Build - Pay required resources and place an industry tile.
  2. Network - Add a rail / canal link, expanding your network.
  3. Develop - Increase the VP value of an industry.
  4. Sell - Sell your cotton, manufactured goods and pottery.
  5. Loan - Take a £30 loan and reduce your income.
  6. Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)

 

Components:

  • 1 x Rulebook
  • 1 x Gameboard
  • 4 x Player mats
  • 4 x Character tiles
  • 56 x Link tiles
  • 64 x Cards
  • 4 x VP markers
  • 4 x Income markers
  • 30 x Black coal cubes
  • 15 x Beer barrels
  • 18 x Orange iron cubes
  • 68 x Money tokens
  • 180 x Industry tiles
  • 9 x Merchant tiles

 

 

Players min
2
Players max
4
Playtime min
60
Playtime max
120
Min Age
14
Dificulty
Expert
Contents
Base Game
Rules language
Czech
Author
Gavan Brown, Matt Tolman, Martin Wallace
Publisher
TLAMA Games
Distributor
TLAMA Games

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